Friday, August 7, 2009

Game #115


9 Bill the Mountain Dwarf Berserker (level 1, -5/16 HPs)
Slain by a kobold on Level 1 of the Dungeon.

Stupid, annoying, stupid #@$%ing game! This game lasted 69 turns before my death due to the game screwing me over. I encountered two hobgoblins and a kobold. The first hobgoblin had a club and quickly reduced me to half hitpoints, so I went berserk and defeated them. I was then low on hitpoints, slow and with nothing for items. A new kobold arrived and destroyed me, and there was nothing I could do.

Stupid @#$%ing game.

Thursday, August 6, 2009

Game #114


46350 Bill the Mountain Dwarf Berserker (level 14, -15/121 HPs)
Killed from afar by an oklob plant on Level 10 of the Lair of Beasts.

This game was very difficult to play, as early on I drank a potion of mutation which gave me the "you occasionally lose your temper in combat" mutation, which is really annoying. To add insult to injury, my first potion of cure mutation cured me of the good mutations (+1 AC and poison resistance) but left the temper problems. Stupid game.

I was constantly in food difficulties due to the fact that I was berserking in every other battle. Near the bottom of the Lair, I finally found a second potion of cure mutation and got rid of my temper problems. On the very bottom of the Lair, I ran into an oklob plant. Normally I just use a summoned creature to deal with those, but I could not get my helper to attack the stupid thing. While I was trying to get my summoned Ogre to attack, the plant was systematically corroding all of my armour.

I ran away, got new armour and decided to deal with the plant on my own. I took off all my armour, drank a potion of speed and ran up to the plant, planning to berserk. Unfortunately, there were actually six oklob plants in a group, and they blasted me to smithereens before I was able to escape.

Lessons Learned
1. Leave the stupid oklob plants alone.

Wednesday, August 5, 2009

Game #113


379 Bill the Mountain Dwarf Berserker (level 5, 0/46 HPs)
Slain by an orc wizard on Level 4 of the Dungeon.

I encountered a group of orcs and Ijyb. My mistake was probably berserking too late, but the real problem was that the wizard confused me, and the frenzy quickly left as I went three turns without hitting anyone. So, there I was, facing an invisible wizard, three orcs and I was hungry, slow and below half hitpoints. I knew I did not have a scroll of teleportation, having used up my only one escaping from a wyvern zombie on level 3, so I started quaffing potions hoping for something that would help. The only good thing was heal wounds, but I was unable to hit the invisible wizard before he blasted me to pieces.

Stupid game.

Tuesday, August 4, 2009

Game #112


94165 Bill the Mountain Dwarf Berserker (level 15, 136/136 HPs)
Drowned on Level 18 of the Dungeon.

I started this game around a month ago, but summer projects took over my free time, so I was unable to finish it until today. I had stopped playing just after arriving at the second level of the Lair and creating a stash, so I started off by clearing out the Lair. I did not have a very effective means of poison resistance - only a couple of artifact swords, so I continued through the dungeon, rather than going after either of my regular runes.

The dungeon was full of interesting things that you rarely encounter, and I was determined to figure them all out, which is what killed me. After defeating an ice statue guarding some inaccessible treasure, a hellion guarding an inaccessible portal to Hell, a room full of swamp worms and a brain worm and a couple of rooms full of killer bees, I encountered a circular room made of stone walls and full of deep water. I tried levitating through the hallway, but my levitation did not last long enough, and I had to teleport away to escape. I then tried blasting the walls with both a wand of digging and a wand of disintegration, but neither worked. Finally, I was trying to levitate and blink, when my levitation started to wear off. I did once last blink (which was a mistake) and then read a scroll of teleportation. Unfortunately, the teleportation took too long to activate, and I fell into the water and drowned.

I wonder if you can swim in deep water if you take your armour off? I guess that is something to try if I ever see this room again.

Lessons Learned
1. How not to deal with a room full of deep water.